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Email CRM Visual System

Email CRM Visual System

No system, no consistency. We built both from scratch.

No system, no consistency. We built both from scratch.

Role

Creative Director

Tools

Figma, Klaviyo, Photoshop, After Effects

Overview

Context

After bringing CRM creative in-house, my team and I rebuilt the entire email ecosystem from scratch—a modular system in Figma, implemented in Klaviyo across flows and campaigns. The project spanned two brand phases: a soft rebrand working within existing constraints, then a full visual overhaul as the brand matured.

Problem

CRM had been managed by a third-party agency—costly and frequently missing the mark. Bringing it in-house exposed the real issue: no system, no consistency, compounding creative debt with every send.

Process

I led the audit, defined the system architecture, and directed two designers through execution. Built a component-based Figma library with responsive modules, image rules, and motion patterns—then aligned Publishing, Games Marketing, and Brand Marketing on core templates.

Impact

Build times dropped from days to hours, CTR increased by 10%, and the system held through two brand evolutions without accumulating creative debt.

Credits

Senior Designer

Senior Designer

Chris Cadiz

Chris Cadiz

Systems Designer

Systems Designer

Audrey Carter

Audrey Carter

Manager, Lifecycle & CRM

Manager, Lifecycle & CRM

Ashley Crowe

Ashley Crowe

Copywriter

Copywriter

Brian Funes

Brian Funes